Post by Northstars on Apr 24, 2010 13:24:19 GMT -5
AP by GM
Trevor (Grand Forks) - 6.1
David (Toronto) - 6.0
Melvin (Richmond) - 6.1
Connor (Stroud) - 6.1
Sean (Tulsa) - 6.0
Greg (Cobourg) - 6.1
Autoed Lines
Sean - 1 (1 excused)
David - 1
AP Info (from the League Rules):
Trevor (Grand Forks) - 6.1
David (Toronto) - 6.0
Melvin (Richmond) - 6.1
Connor (Stroud) - 6.1
Sean (Tulsa) - 6.0
Greg (Cobourg) - 6.1
Autoed Lines
Sean - 1 (1 excused)
David - 1
AP Info (from the League Rules):
Activity Incentive
What Can You Do With AP?
Important Notes
- In order to promote activity, the league will use an "activity points" reward system.
- New GMs will start with 5 AP.
- Each non-playoff sim day where your team plays a game and does not need their lines autoed, you will get 0.1 Activity Points.
- If you do need your lines autoed, you will be penalized according to the following scale:
-- 1st offense: no penalty
-- 2nd offense: 0.1 AP penalty
-- 3rd offense: 0.2 AP penalty
-- 4th offense: 0.5 AP penalty
-- 5th and subsequent offenses: 1.0 AP penalty - Each game your team plays while exceeding the league mandated salary cap, your team will be fined 0.5 AP.
- Each media article (team or league related) posted in the appropriate section of the league forums will earn AP according to the following scale:
-- min. 250 words: 0.5 AP
-- min. 500 words: 1.0 AP
-- min. 1000 words: 2.0 AP - Up to 15 Activity Points can be carried over from season to season.
- If, at any point, your AP falls below zero, you are at risk of dismissal at the COM's discretion (normally, the league will have to vote on a GM's dismissal).
What Can You Do With AP?
- At the end of the season, each 10 AP you have will earn you one entry into a draw for an extra first-round draft pick, placed at the end of round one (this pick can not be traded). AP is not spent for this draw.
- You may spend 15 AP to purchase an a supplementary draft pick, which will be placed at the end of the final round. (up to twice per season).
- You may spend 20 AP to get an additional entry into the draw for the extra first-round draft pick (up to once per season).
- You may spend 20 AP to have any player's contract reduced by 20% (up to once per contract; will not affect the contract's signed value; ie. if you sign the player to a 1.0/1 deal, you can use this to reduce it to 0.8/1, however when it comes time to re-sign the deal will still be treated as 1.0/1)
- You may spend 20 AP to add one year to the contract of any currently signed player (up to once per contract per season; will not affect the contract's signed value; ie. if you sign the player to a 1.0/1 deal, you can use this to increase it to 1.0/2, however when it comes time to re-sign the deal will still be treated as 1.0/1). This includes "will-not-negotiate" players.
- You may spend 15 AP to receive $1,000,000 cash.
Important Notes
- Teams will have a minimum of one entry into the draw for the extra first round pick, and a maximum of five.
- Purchased supplementary draft picks will go into a separate draft round which will take place after the 4th round. After the deadline for purchasing such picks, the order of the selections will be determined randomly.